What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition
What Video Games Have to Teach Us About Learning and Literacy. Second Edition: Revised and Updated Edition
Author: Gee, James Paul
Brand: St. Martin's Griffin
Edition: 2nd
Number Of Pages: 256
Details: James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. In this revised edition, new games like World of WarCraft and Half Life 2 are evaluated and theories of cognitive development are expanded. Gee looks at major cognitive activities including how individuals develop a sense of identity, how we grasp meaning, how we evaluate and follow a command, pick a role model, and perceive the world.
EAN: 9781403984531
Release Date: 26-12-2007
Languages: english
Item Note: Book is in good condition! The cover has light wear from use. Underlining in pencil is erased, but there are some sentences at the front of the book underlined in pen. The pages look good otherwise.
Item Condition: UsedGood
Binding: Paperback
PartNumber: SG_1403984530_US